2⁄ 3 have a fencepost and pressure plate (brown carpet ) 'table'. Wood Huts are made of oak logs and oak planks, with a rounded roof, a dirt floor, and glass panes for windows. Buildings generate a cobblestone foundation, while farms generate dirt. Village buildings and farms never generate 'floating', instead filling in a foundation down to ground level when necessary. 'Tables' are made of brown carpets instead of wooden pressure plates. In other village types, some of the blocks are changed, for example desert villages use sandstone in place of wood and cobblestone in most structures. The descriptions below apply to plains villages. Roads are found between the buildings of the village and often extend beyond them for around 10 blocks without any buildings connected to them. The number of lamp posts has no restriction, as they are generated where no other buildings can be placed, such as smaller spaces. There may be fewer buildings of a given type than the maximum allowed. Structures are picked from a weighted probability list (libraries are more common than butcher shops). Apart from the well, which is unique and systematic, the number of buildings of each type is randomly generated, and increased in superflat worlds as there isn't too many obstacles in the way. The number of buildings composing a village can vary, and not every village is composed of all buildings at once.